💸Financial Projections
Last updated
Last updated
In-game purchases: Projected to contribute 60% of revenue.
Advertising: Collaborations with Epiko Ads and third-party advertisers, contributing 20% of revenue.
Play-to-Earn Mechanism: Revenue generated from transaction fees on player-to-player transactions, contributing 15% of revenue.
Subscriptions: Premium subscriptions for enhanced features, contributing 5% of revenue.
Development: 30% of the budget is allocated for ongoing development and updates.
Marketing: 25% of the budget for the initial launch and continuous promotional activities.
Operations: 20% of the budget for server maintenance, customer support, and ongoing operations.
Legal and Compliance: 10% of the budget for legal consultation and adherence to regulations.
Reserve Fund: 15% of the budget for unforeseen expenses and future investments.
In GBP | 2025 | 2026 | 2027 |
---|---|---|---|
Seed Funding: £1million for the alpha and beta testing phases.
Series A: £2 million for the full launch and initial marketing push.
Series B: £5 million for continuous development, marketing, and expansion.
Opening Cash Flow
500,000
2,265,000
6,437,500
In-App Purchases & Ads
3,000,000
7,500,000
22,500,000
Merchandising
75,000
150,000
300,000
Gross Revenue
3,575,000
9,915,000
29,237,500
Marketing
1,000,000
3,000,000
9,000,000
Team
200,000
300,000
450,000
Utilities
35,000
52,500
78,750
Licensing
50,000
75,000
112,500
Other
25,000
50,000
100,000
Costs
1,310,000
3,477,500
9,741,250
EBITDA
2,265,000
6,437,500
19,496,250